#include "CrazyScoreScene.h"
#include "CrazyScoreLayer.h"

CCScene* CrazyScoreScene::scene(){
	CCScene* scene = NULL;
	do{
		scene = CCScene::create();
		CC_BREAK_IF(!scene);

		CrazyScoreLayer* crLayer = CrazyScoreLayer::create();
		CC_BREAK_IF(!crLayer);

		scene->addChild(crLayer);
	}while(0);
	return scene;
}